Thursday, February 7, 2013

Dota 2 Patch Notes (2/7/2013)



No new heroes but at least they added an interesting feature in the matchmaking pool.


Dota 2 Patch Notes (2/7/2013):

- Added Team Matchmaking! Teams have a public rating based on their performance against other Teams.
- Added Language setting for Matchmaking!

GAMEPLAY
  • Alchemist: Fixed Unstable Concoction AOE and Self impact behavior when there is a Magic Immune target.
  • Batrider: Fixed Sticky Napalm being applied to Magic Immune units.
  • Batrider: Fixed Sticky Napalm being removed by Magic Immunity.
  • Bloodseeker: Fixed Rupture damage interval.
  • Bloodseeker: Fixed being able to use potions during Rupture.
  • Dark Seer: Fixed Ion Shell being castable on creep heroes.
  • Doom: Fixed Doom’s interaction with MKB and Truestrike.
  • Dragon Knight: Fixed Dragon Breath sometimes missing at very close range in Elder Dragon Form.
  • Dragon Knight: Fixed Dragon Breath travel time being too slow.
  • Gyrocopter: Fixed Call Down first and second impact slow values being swapped
  • Keeper of the Light: Fixed Recall going off if Keeper died during the delay.
  • Lone Druid: Fixed Spirit Bear’s Entangle working against Ancients and Creep Heroes like Familiars and Warlock’s Golem.
  • Medusa: Fixed Split Shot hitting Nightmared units.
  • Medusa: Fixed Mana Shield not blocking damage from Death Ward, Plague Wards, Serpent Wards and Wildkin’s Tornado.
  • Morphling: Fixed Morph transformation stopping if Morphling gets purged or cycloned.
  • Shadow Fiend: Fixed Shadow Fiend gaining souls while dead
  • Shadow Fiend: Fixed Shadow Fiend gaining souls from killing illusions.
  • Spectre: Fixed Spectral Dagger sometimes creating invisible paths of targets it hit.
  • Troll Warlord: Added Pseudo Random support for his Bash.
  • Troll Warlord: Fixed Whirling Axes interaction with Roshan.
  • Visage: Fixed Cleave hitting Familiars.
  • Warlock: Fixed Flaming Fists hitting ethereal units.
  • Weaver: Fixed various buffs Time Lapse did not remove.
  • Witch Doctor: Fixed Paralyzing Casks bouncing off of couriers.
  • Courier: Fixed courier not responding to deliver orders after having received a hold or stop order.
  • Courier: Reduced stash interaction ranges to fix the courier not filling a bottle when entering and exiting the fountain area in a short time.
  • Courier: Fixed the Deliver Items breaking if you used speed burst on the way to the stash.
  • Fixed direct unit target spells having 24 less effective range.
  • Fixed Dark Pact and and Kraken Shell not removing Sticky Napalm, Shadow Strike, Venomous Gale, Poison Nova and Viper Strike.
  • Fixed Day/Night cycle duration as well as initial state being a bit off.
  • Fixed some ability Backswing timing issues (Kunkka, Clockwerk, Timbersaw, Meepo, Pudge, Spiritbreaker, Sand King, Riki, Nyx, Lion, Pugna, Shadow Demon, Batrider).
  • Orb of Venom now has the same stacking behavior with Lifesteal that Eye of Skadi does.
  • Fixed Veil of Discord not getting applied to Magic Immune units.
  • Fixed Veil of Discord getting dispelled by Purge/BKB/Cyclone/etc.
  • Fixed Bloodstone charges incrementing while you are dead.
  • Dropped, non-sharable items can no longer be destroyed by teammates.
  • Fixed dominated units continuing their previous channeling spell.
  • Enabled Silencer in Captain’s Mode for Latest Version (will be enabled in Tournament Version the following week).
UI
  • Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s).
  • Fixed buff refreshes not showing the correct swipe.
  • Made Keeper’s two Spirit Form abilities always visible but just disabled until he uses Spirit Form.
  • The dota:// URL handler now supports lobbyid=<lobbyid> and accountid=<accountid> for creating game spectating links.
  • Fixed autocast ability border not hiding when moving from a friendly unit to querying an enemy.
  • When using smart tab switching, fixed not being able to cycle to controllable units if your currently selected using is dead.
  • Players that play on a league game will now have access to that league pass.
  • Fixed being able to pick or random an already repicked hero.
  • Added an error message when pressing the courier deliver button and there are no items to be delivered.
WEBAPI:
  • Added Team query to WebAPI. Query is GetTeamInfoByTeamID, params are start_at_team_id and teams_requested.
LEAGUES:
  • Players that participate in Leagues will now have access to watch all games for said league in the tournament tab.
BOTS
  • Made Necrolyte bot more likely to use Death Pulse to heal himself.
  • When considering purchasing an item and determining whether there’s room in their inventory, bots will now consider whether the item will stack with an existing item.
  • Bots will no longer sell a situational item in order to retrieve a situational item from their stash (fixes purchase thrashing).
  • Witch Doctor will no longer use Maledict on non-hero units.
  • Slightly lowered the maximum desire to attack a non-hero unit.

Restart your Steam client to receive this update via automatic updates. Make sure your Dota 2 is closed. The update is released on test-client first then it’s pushed to the main Dota 2 client after a day or so. The update is sized 700 MB, will take some time depending on your internet connection speed.

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